Sound & Music for Video Games

2025-04-04

Music Composition

Music in modern games is a storytelling tool that not only enhances player immersion but also adapts to mechanics and creates a unique identity for a product. After working with both indie developers and major studios I have honed my ability to work together with producers to craft world class compositions that resonate with player and producers alike. Connecting music with the narrative, gameplay mechanics, and visual aesthetics to create an unforgettable gaming experience.

Sound Effects

SFX are the backbone to any video game. Bringing environments, characters, and actions to life in ways that visuals alone cannot achieve. With experience designing and recording foley sound effects for both indie games and AAA productions, it is important to create audio that feels authentic and impactful. From the crunch of boots on snow to a confirmation UI sound. Every sound effect is meticulously crafted to enhance player immersion. I believe in supplying games with unique, world class sound effects to match the tone and style and take a game to the next level.

Voice Recording

Capturing high-quality voice recordings in a professional studio environment and enhancing them with the use of industry standard tools such compression, ‘de-essing’ and subtractive EQ is an essential element of modern-day titles. Whether it’s crafting compelling performances for emotionally driven narratives or creating quirky voices for memorable NPCs players expect voice overs that sounds authentic and dynamic. These recordings should also complement other audio elements like music and sound effects. By collaborating closely with developers and voice talent, I deliver polished voice recordings that can elevate the storytelling experience.

Sound Implementation

Sound implementation bridges the gap between audio creation and gameplay by ensuring that music, sound effects, and voice recordings are seamlessly integrated into the game engine. Understanding Room acoustics, reverb and how different spaces should be treated is essential for making truly immersive levels. Tools such as WWise and Metasounds are essential to create dynamic audio systems such as horizontal and vertical adaptive music that change and evolve based on in-game events. By prioritizing optimization and ensuring smooth functionality across platforms without compromising performance.